BORA FIGHTERS

Ship Name:Cutlass
Class:Multirole Bomber
Speed:510 SLU
Accel:5
Perform:5
Energy:5.5
Hull:5
Shields:5
Buy for:49000 cr.
Sell for:29400 cr.

You are given this ship when you complete the "Withdraw from Independence" mission in the hub. It's an O.K. ship, but it's totally average. This ship is extremely welcome after flying the Mako, though.

Ship Name:Battleaxe
Class:Multirole Fighter
Speed:550 SLU
Accel:6
Perform:6
Energy:7
Hull:8
Shields:6
Buy for:81250 cr.
Sell for:48750 cr.

Personally, I think this ship is way underpriced. (Not that I'm complaining, of course...) Comparing the stats to the Warhammer, the defense works out about the same (Adding the Hull, Shield, and Energy stats) and the speed and handling are all better. In fact, if it had more weapon mounts, I would fly it to the end of the game. Note that it's an upgraded Cutlass, so there's NO reason to keep the Cutlass once you've bought this one.

Ship Name:Mace
Class:Intercept Fighter
Speed:607 SLU
Accel:7
Perform:6.5
Energy:5
Hull:6
Shields:6
Buy for:64000 cr.
Sell for:38400 cr.

The fast and the furious. This ship gets you where you're going in the shortest time possible. It also carries an insane number of weapon mounts. However, if an enemy starts tailing you, it's a bit weak. (I think the Hull and Shield stats given are wrong.)

Ship Name:Claymore
Class:Heavy Bomber
Speed:485 SLU
Accel:5
Perform:4
Energy:4.5
Hull:11
Shields:5
Buy for:110000 cr.
Sell for:66000 cr.

This ship can carry just about all the rockets you want. However, the bad news:

Granted, the hull strength is incredible, but these four downers together mean that this ship doesn't last long in extended dogfights, and the only missions where you could really USE 100 rockets, there's so many fighters, it's not worth it.

Ship Name:Warhammer
Class:Heavy Assault Fighter
Speed:515 SLU
Accel:5
Perform:5.5
Energy:6
Hull:10
Shields:5
Buy for:130000 cr.
Sell for:78000 cr.

Overall, not bad. In my opinion, the only thing it's got that makes it better than the Battleaxe is greater flexibility and amounts of armaments.